01

The unit of experience

The user saves a card, coupon, ticket or credential in a digital wallet. It displays useful information and can reflect legitimate changes in the program.

02

Where it adds value

It works best where there is a recurring relationship, a changing benefit or a clear action.

  • Visit or purchase loyalty
  • Memberships and tiers
  • Coupons with defined redemption
  • Bookings, events or access
03

What you need first

An identifiable audience, appropriate consent, a value proposition and a way to update or validate the benefit. Technology cannot fix an irrelevant offer.

04

How to start

Choose one segment, one behaviour and one benefit. Test the complete journey with a small audience before adding automation or more card types.